SCHMITT BENEDIKT
I Make Your Game Fun
About Me
Oi, I am Benedikt Schmitt, a narative game designer and creative director of many group projects. With 8 years old, I started game design once “Little Big Planet” was released on PlayStation 3. I created my own TCG when I was 14 and started as a D&D DM with 20. During that time I finshied many projects in Unity and Unreal Engine 5. Now I am about to finish studing game creation on the Kunstschule Wandsbek.
HIGHLIGHTED PROJECT
GROUP PROJECT
Misogi: Shinto Purification is a story-driven RPG adventure inspired by Japanese mythology, Shinto traditions, and supernatural folklore. The game combines deliberate, stamina-based combat with narrative-driven progression, meaningful dialogue choices, inventory management, and exploration across both the physical and spirit worlds.
My Contribution
[✓] Game Designer
[✓] Programmer
[✓] Sound Designer
[✓] Storyteller
CURRENT PROJECT
SOLO DEVELOPER
It takes place in a fantasy setting based on Old Norse Scandinavia, where a small völva (witch) named Heiðr (Heidir) has built her house on a cliff leading across many realsm all the way down to Helheim. She whants to gather rare ingredients for her potions and so she gets strong enought to safe her brother, who fall into the abyss. The core mechanic of The Witch at the Abyss is brewing potions with Heiðr that help with the descent. The dangerous environment of the abyss acts as the puzzle, where you have to brew the right potions and oils from the right ingredients to avoid burning, drowning, etc. Rogue-lite here means that after each “run” you return to your witch’s hut and the abyss is newly randomised.
CURRENT PROJECT
PERSONAL PROJECT
DUNGEON MASTER
My accomplishments as a DM of Wizards of the Coast’s 5th Edition, depending if one counts the hours not just playing but also preparing the sessions, from 7000 - 10000 hours. Over the course of five campagnes each goin four years, each time I could entertain six different players, per campagne and lock them into a world. I also created three vanilla plus classes and custom homebrew features for each player. My Job As A DM:
[✓] World Building
[✓] Character Development
[✓] Leading Storyteller
[✓] Project / Group Manager
[✓] Ambience / Music DJ
[✓] Mechanic / Game Designe






